Beer For Breakfast
The Computer Teaching Volunteer Program in Nepal gives international volunteers the opportunity to share practical computer and digital skills with school students, young people and communities while experiencing everyday life and culture in Nepal.
As technology becomes increasingly important for education, communication, employment and access to information, basic digital literacy can make a meaningful difference in a young person's future.
Through Third Eye Foundation Nepal, computer teaching volunteers can support learners who may have limited opportunities to receive practical computer education. Depending on the placement, volunteers may teach basic computer operation, typing, Microsoft Office or similar productivity software, internet research, email, online safety, presentations, spreadsheets, introductory coding and responsible use of emerging technologies.
You do not necessarily need to be a professional computer programmer.
If you are comfortable using computers and can patiently explain what you know, your skills can be valuable.
Program at a glance
Location: Kathmandu Valley and selected communities in Nepal
Minimum duration: 1 week
Recommended duration: 2–4 weeks or longer
Working days: Monday to Friday
Typical volunteering: Approximately 2–4 hours per day
Suitable for: Students, IT professionals, teachers, gap-year travelers, university groups and career-break volunteers
Experience required: Basic computer knowledge; advanced IT qualifications are not required for beginner-level classes
Accommodation: Local homestay/guesthouse arrangement
Meals: Depending on selected program package
Start dates: Flexible throughout the year, subject to school calendars and local holidays
Support: Local orientation and coordination from Third Eye Foundation Nepal
The Computer Teaching Volunteer Program is an educational volunteering opportunity where participants help Nepali students develop practical computer and digital skills.
The aim is not simply to teach students how to use a computer.
It is to help them become confident, responsible and independent users of technology.
Lessons can range from turning on a computer and organizing files to preparing documents, researching information online, creating presentations or learning introductory programming concepts.
The exact curriculum depends on:
students' ages;
existing computer knowledge;
computers and internet access available at the placement;
length of the volunteer's stay;
school requirements;
volunteer skills and experience.
Volunteers are encouraged to teach practical skills that students can continue using after the volunteer leaves.
Digital skills are becoming increasingly important in Nepal's education system.
Students may encounter technology through schools, mobile phones and the internet, but access and confidence can differ greatly between communities and individual schools.
Some students are comfortable using smartphones but have had limited opportunities to work with:
keyboards and computer mice;
desktop operating systems;
file management;
word-processing programs;
spreadsheets;
presentations;
professional email;
educational internet research;
computer security;
digital citizenship.
For young people preparing for higher education or employment, these abilities can be extremely useful.
Nepal is also expanding the role of digital education, educational technology and AI literacy. This means that helping students establish strong basic computer skills today can prepare them to use more advanced digital tools responsibly in the future.
A computer teaching volunteer can contribute by giving students something particularly valuable: guided hands-on practice.
Your lessons will depend upon your abilities and the needs of your placement.
For beginners, volunteers may teach:
parts of a computer;
using a mouse;
keyboard skills;
opening and closing programs;
creating folders;
saving files;
copying and moving files;
using USB drives;
basic computer settings;
printing documents.
The goal is to make students comfortable using computers independently.
Typing is an essential foundation for many other computer skills.
Volunteers can introduce:
correct keyboard positioning;
English typing;
Nepali Unicode typing where appropriate;
typing games;
accuracy exercises;
timed typing activities;
document formatting exercises.
Making typing practice competitive and enjoyable can help students learn quickly.
Students can learn how to create useful documents using Microsoft Word, Google Docs, LibreOffice or other available applications.
Topics may include:
creating documents;
fonts and formatting;
headings;
paragraphs;
bullet points;
inserting pictures;
creating tables;
page layout;
saving documents;
preparing school assignments;
writing a simple CV.
Rather than only demonstrating features, volunteers should encourage students to create their own projects.
For example, students could prepare a one-page document introducing their school, family, village or favorite place in Nepal.
Older students can be introduced to spreadsheets.
Possible lessons include:
rows and columns;
entering data;
basic formatting;
simple formulas;
SUM and AVERAGE;
creating tables;
sorting information;
creating simple charts;
household budgeting exercises;
recording school results.
Advanced volunteers can introduce additional spreadsheet functions if appropriate.
Presentation software gives students an opportunity to combine technology with creativity.
Students may learn:
creating slides;
selecting layouts;
writing clear headings;
adding photographs;
creating simple charts;
transitions;
organizing information;
presenting confidently.
A final class project could involve students creating a presentation titled:
“My Community in Nepal”
or
“My Dream for the Future.”
This combines computer education, English practice, creativity and public speaking.
Knowing how to open a website is different from knowing how to use the internet intelligently.
Computer teaching volunteers can help students learn:
how search engines work;
choosing useful search terms;
finding trustworthy information;
comparing information from different websites;
identifying misleading information;
using online maps;
accessing educational resources;
downloading and organizing educational materials.
Teaching critical thinking alongside internet use is increasingly important.
Older students can learn practical communication skills including:
creating an email account where appropriate;
writing an email;
subject lines;
attaching files;
downloading attachments;
professional email etiquette;
identifying suspicious messages;
protecting personal information.
These skills are valuable for university applications, employment and professional communication.
Online safety should form part of modern computer education.
Volunteers may discuss:
strong passwords;
protecting personal information;
phishing;
online scams;
suspicious links;
privacy;
cyberbullying;
respectful online communication;
misinformation;
responsible social media use;
protecting photographs and personal data.
Lessons should always be age appropriate.
Volunteers with programming knowledge may introduce basic coding where suitable equipment is available.
Possible subjects include:
Scratch;
HTML;
CSS;
basic JavaScript;
Python fundamentals;
logical thinking;
algorithms;
simple web pages.
Children do not need to become professional programmers during a short volunteer placement.
The objective is often simply to show them that computers can be used to create, rather than only consume information.
For suitable older students, experienced volunteers may introduce basic concepts surrounding artificial intelligence.
Lessons should emphasize responsible and thoughtful use rather than simply teaching students to copy answers from AI systems.
Topics could include:
What is artificial intelligence?
What can AI do?
What can AI get wrong?
How can AI support learning?
Why should information generated by AI be checked?
How can AI help with brainstorming?
Why should students still develop their own writing and thinking skills?
Privacy when using AI services
Ethical use of AI for school assignments
The purpose should be AI literacy rather than AI dependence.
Volunteers with hardware experience may also be able to help students or school staff understand:
basic computer components;
cables and connections;
operating-system updates;
storage;
antivirus protection;
software installation;
basic troubleshooting;
routine computer maintenance.
Any repairs or technical changes should always be coordinated with the placement and Third Eye Foundation Nepal before being carried out.
Depending upon the current placement, volunteers may work with:
primary-school children;
secondary-school students;
teenagers;
young adults;
community learners;
teachers who want to improve their computer skills.
Class sizes and student ability can vary.
Some students may already understand basic applications, while others may be using a computer independently for the first time.
Patience and flexibility are therefore important.
Most volunteers begin their experience in Kathmandu, Nepal, where Third Eye Foundation Nepal provides orientation and local support.
Placements may be available at schools, educational organizations or community projects in Kathmandu Valley and, where suitable programs are operating, other parts of Nepal.
Placement selection depends upon:
current need;
school calendars;
volunteer experience;
program duration;
available facilities;
student age groups.
We aim to place volunteers where their skills can be practically useful rather than simply creating activities for visitors.
Schedules vary between placements, but a normal weekday may look similar to this:
7:30–8:30 AM
Breakfast and preparation
9:00 AM–12:00 PM
Computer teaching or classroom support
12:00–1:00 PM
Lunch/break
Afternoon
Lesson planning, preparation, cultural exploration or optional project activities
Some schools operate different schedules, particularly during winter, examinations and local festivals.
Volunteers generally work Monday to Friday.
Weekends are normally free for exploring Kathmandu or traveling around Nepal.
A volunteer working with beginner students could structure the first week as follows.
Parts of a computer
Mouse and keyboard
Starting programs
Creating files and folders
Keyboard practice
Typing simple paragraphs
Text formatting
Saving documents
Search engines
Effective searches
Evaluating websites
Internet safety
Creating PowerPoint slides
Adding images
Organizing information
Student mini-project
Students create and present a short project using the skills learned during the week.
Volunteers staying for several weeks can provide more continuity.
Teach:
computer parts;
keyboard and mouse;
operating systems;
files and folders;
typing;
basic troubleshooting.
Teach:
Word or Google Docs;
formatting;
school assignments;
PowerPoint;
spreadsheets.
Teach:
online research;
email;
digital communication;
cyber safety;
misinformation;
privacy.
Students complete a practical project.
Examples include:
preparing a CV;
creating a presentation;
making a simple budget;
designing a school newsletter;
developing a basic web page;
researching and presenting a social or environmental topic.
A final project gives students a chance to demonstrate what they have learned rather than simply completing individual lessons.
The Computer Teaching Volunteer Program is suitable for people from many backgrounds.
You may be particularly suited to the program if you are:
an IT student;
computer science student;
software developer;
web designer;
engineer;
teacher;
university student;
retired IT professional;
digital-marketing professional;
gap-year traveler;
career-break volunteer;
technology enthusiast.
However, you do not need to be an IT professional to teach beginner-level computer skills.
If you can confidently use everyday computer applications and communicate patiently with students, you may be able to contribute.
Teaching qualifications are not normally required for basic computer teaching placements.
Previous teaching experience is helpful but not essential.
More important qualities include:
patience;
reliability;
creativity;
cultural sensitivity;
ability to explain things simply;
willingness to prepare lessons;
respect for local teachers;
willingness to adapt.
Volunteers should remember that they are supporting existing educational communities rather than replacing professional teachers.
No.
You do not need to speak Nepali to join the program.
Basic English is used in many computer lessons, particularly because computer interfaces and technology terminology frequently use English.
Local staff or teachers may help when translation is necessary.
Learning a few Nepali words can nevertheless make interaction with students more enjoyable.
Placements may be possible from one week, but we generally recommend staying longer whenever possible.
Suitable for introducing a focused digital skill or assisting an existing program.
Allows more time to understand students' ability and deliver structured lessons.
Recommended for volunteers who want to provide meaningful skills progression and complete a student project.
Ideal for volunteers who want to develop a curriculum, mentor students or teachers and provide greater continuity.
In educational volunteering, longer placements usually create stronger learning relationships and better continuity.
Experienced IT professionals may be able to contribute beyond classroom teaching.
Depending upon project needs, relevant skills could include:
website development;
database management;
networking;
computer maintenance;
coding;
cybersecurity awareness;
graphic design;
digital marketing;
educational technology;
teacher training;
digital-resource development.
Please tell Third Eye Foundation Nepal about your specialist skills when applying.
We can then determine whether an appropriate placement is available.
Yes.
The program can be suitable for university students studying areas such as:
computer science;
information technology;
software engineering;
education;
communications;
business information systems;
electrical engineering.
Students seeking university credit should discuss their academic requirements with us before arrival.
Where appropriate and feasible, we can coordinate with the placement regarding documentation of volunteer participation.
Yes.
University groups, school groups and corporate volunteer teams may be able to participate.
Group projects can include:
digital-literacy workshops;
coding workshops;
teacher IT training;
computer-lab organization;
student technology projects;
internet-safety programs.
Group programs should be planned in advance so activities match the actual requirements of the participating school or community.
Responsible volunteering is central to our approach.
Technology volunteers should not arrive assuming that overseas systems are automatically better than local approaches.
Instead, volunteers should:
listen to local teachers;
understand what students already know;
teach skills relevant to the local context;
avoid creating dependence on expensive software;
use available technology effectively;
respect student privacy;
avoid photographing children without permission;
never publish students' personal information;
encourage students rather than make comparisons between countries;
create materials that teachers can continue using.
Good volunteering means working with a community rather than trying to take control of it.
A two-week volunteer cannot solve every technology challenge facing a school.
That should never be the expectation.
A useful computer volunteer instead asks:
“What can students or teachers continue using after I leave?”
Examples include:
simple lesson plans;
typing exercises;
reusable presentations;
student worksheets;
basic computer manuals;
organized educational resources;
teacher training notes;
structured beginner curricula.
Volunteers staying longer may also document what has been taught so future volunteers can continue from the same level.
This helps create continuity rather than repeatedly teaching students the same introductory lesson.
Useful items may include:
laptop;
USB flash drive;
universal travel adapter;
reusable teaching materials;
headphones if appropriate;
notebook;
backup copies of lesson resources.
Do not assume every classroom will have high-speed internet or the same software available in your home country.
Whenever possible, prepare activities that can also work offline.
Volunteer accommodation is normally arranged in Kathmandu according to the program selected.
Staying in a local environment gives participants an opportunity to experience Nepali family life, food, traditions and everyday culture rather than experiencing Nepal only as tourists.
Third Eye Foundation Nepal can provide further accommodation details during the application process.
Computer teaching normally takes place during weekdays, leaving weekends available for experiencing Nepal.
From Kathmandu, volunteers may visit places such as:
Swayambhunath;
Pashupatinath;
Boudhanath;
Kathmandu Durbar Square;
Patan;
Bhaktapur;
Shivapuri;
Nagarkot.
Longer-stay volunteers may also use free weekends or post-program travel for trekking, wildlife trips, meditation retreats or cultural journeys.
Volunteering gives participants an opportunity to experience Nepal beyond sightseeing by becoming part of everyday community life.
Third Eye Foundation Nepal is a Nepal-based volunteer organization connecting international participants with community and educational programs.
Our focus is on creating volunteering experiences that are useful to local communities while providing international volunteers with meaningful cultural exchange.
When you volunteer with a locally based organization, you are communicating with people who understand the communities, educational environment and local realities in which the projects operate.
We encourage volunteers to arrive with an attitude of:
“What can I share, and what can I learn?”
rather than:
“I am coming to fix something.”
That difference is important.
Students may gain:
confidence using computers;
better typing ability;
practical digital skills;
improved research skills;
stronger online-safety awareness;
exposure to new technology;
improved English through technology;
confidence creating presentations;
skills relevant to future studies and employment.
Volunteers can gain:
practical teaching experience;
intercultural communication skills;
deeper understanding of Nepal;
experience adapting technology education to different environments;
greater patience and leadership;
international volunteering experience;
meaningful relationships with students and communities.
The strongest volunteer experiences usually involve learning in both directions.
The Computer Teaching Volunteer Program in Nepal is particularly suitable for someone who:
enjoys working with young people;
is comfortable using computers;
can explain technology patiently;
wants a meaningful experience in Nepal;
prefers educational volunteering;
is willing to adapt lessons to available facilities;
respects cultural differences;
wants to share practical skills rather than simply travel as a tourist.
This program may not be appropriate if you:
expect every placement to have modern computer laboratories;
require guaranteed high-speed internet throughout the day;
are unwilling to adapt lesson plans;
expect to independently control a school curriculum;
are primarily interested in taking photographs rather than teaching;
cannot commit to the agreed schedule.
Flexibility is one of the most important qualities for volunteering in Nepal.
Both programs support education but have different focuses.
A general teaching volunteer may assist with English, mathematics, science or other school subjects.
A computer teaching volunteer specifically focuses on digital skills such as:
typing;
computer operation;
productivity applications;
internet research;
digital safety;
coding;
technology projects.
Volunteers who have multiple teaching skills may sometimes combine computer education with English or other subjects depending on the placement's needs.
These programs should not be confused.
Computer teaching volunteering primarily involves helping students or communities develop digital skills.
An IT internship is normally focused on obtaining professional workplace experience in areas such as software development, networking, web development or technical support.
Applicants seeking professional IT internship experience should clearly mention this when contacting Third Eye Foundation Nepal so we can determine whether an appropriate opportunity is currently available.
Technology can open doors to education, communication, creativity and future employment.
But access to technology becomes truly valuable only when people have the knowledge and confidence to use it effectively.
By joining the Computer Teaching Volunteer Program in Nepal, you can share practical digital skills while learning directly from Nepali students, teachers, families and communities.
Whether you are a computer science student, teacher, programmer, IT professional, gap-year traveler or simply someone with useful computer knowledge, your skills may help students become more confident in the digital world.
At the same time, volunteering offers something that ordinary tourism rarely provides:
the opportunity to become part of everyday life in Nepal rather than simply observe it.
Contact Third Eye Foundation Nepal with your preferred dates, duration and computer skills, and we will help you explore a suitable placement.
Teach skills. Share knowledge. Learn from Nepal. Create lasting digital confidence.
Yes. International volunteers can support computer and digital-literacy education in Nepal through educational volunteering programs. Third Eye Foundation Nepal can arrange suitable placements according to current needs, your skills and your available time.
No. An IT degree is not normally required for beginner computer teaching. Volunteers who are comfortable with computers, typing, documents, spreadsheets, presentations and internet use can often teach useful introductory skills.
Common subjects include basic computer operation, typing, Microsoft Word, Excel, PowerPoint, Google tools, internet research, email, digital safety and introductory coding. Skilled volunteers may also teach web development, programming or other advanced subjects.
Computer teaching placements may begin from one week, although two to four weeks or longer is generally recommended for educational programs.
Yes. You do not need to be a professional programmer. Volunteers teaching beginner students mainly need confidence with everyday computer use, patience and an ability to explain things clearly.
Potentially, yes. Volunteers with coding experience may introduce Scratch, HTML, CSS, Python or other beginner-friendly programming subjects when suitable students, equipment and placement facilities are available.
Yes. Computer science and IT students can be particularly well suited to the program and may combine basic digital-literacy teaching with coding or technology projects depending on their skills.
Facilities vary considerably between placements. Some schools may have dedicated computer rooms while others have limited equipment. Volunteers should be prepared to adapt their teaching to the resources available.
Internet availability depends upon the school and location. Volunteers should not rely entirely on online teaching materials and are encouraged to prepare some lessons that work offline.
your name;
nationality;
age;
preferred arrival date;
available duration;
computer/IT experience;
teaching experience if any;
skills you would particularly like to teach.
We can then discuss the most suitable available placement.
Bringing a laptop is recommended if you have one because it is useful for preparing lessons and educational resources. Whether it can be used during classes depends on the placement.
Yes. Computer teaching is suitable for many gap-year volunteers, particularly those who already have strong general computer skills and enjoy working with students.
Yes. IT professionals, software developers, engineers, designers and other technology specialists can contribute specialist knowledge during a career break or volunteering holiday.
Yes. Experienced retired professionals can be especially valuable because they often combine extensive technical knowledge with professional experience.
Yes. Volunteers usually have free time outside their placement, particularly on weekends. Many participants combine their volunteer experience with trekking, cultural tours, wildlife experiences or other travel before or after their placement.
Yes. Friends, couples and small groups can apply together, subject to placement capacity.
Yes. Customized educational or technology volunteering programs may be arranged for universities and student organizations with advance planning.
It can be when programs are community-led, volunteers work alongside local teachers, safeguarding is taken seriously, projects respond to actual needs and volunteers teach skills that can continue after they leave. Volunteers should support local education rather than replace qualified local teachers.
For most volunteers, two to four weeks provides a useful balance. A longer placement allows volunteers to understand student ability, teach progressively and complete meaningful digital projects.
This depends on placement availability. Volunteers may work with schoolchildren, teenagers, young adults or occasionally teachers and community members.
English ability varies according to age and school. Computer terminology frequently uses English, but local assistance may be available where additional explanation or translation is required.
Thousands of international travelers visit Nepal for tourism, trekking, study and volunteering. Volunteers should nevertheless follow normal travel precautions, respect local advice and comply with program safeguarding and safety procedures.
Computer education often focuses on operating hardware and software. Digital literacy is broader and includes finding information, communicating online, evaluating sources, protecting privacy and using technology responsibly.
Where appropriate for student age, school policy and available technology, experienced volunteers may introduce responsible AI literacy. The emphasis should be on understanding AI, checking information, protecting personal information and using AI to support rather than replace independent learning.
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